[Basic] Eye Details
Sun Jun 26, 2011 2:28 am
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The Setup
First off you need to find a picture of the sim you want to edit. I will be using this image of Kim. You may feel
free to use her for your practice, but it's way easier to use a very large picture, since the bigger the picture the
smaller the detail you can do.
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Now that she's all edited up (skin shading tutorial to come soon!) we can give her the much needed eye details!
The reason I choose to leave the eye editing until after my shading is done, is that sometimes you can go a
little overboard (especially if you're speeding). It's much easier to correct that mistake before you've already
made it pretty. Chances of it ending up the same as it was done before, are slim to non.
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Stage One
In this step we're going to brighten the whites. First duplicate your layer, if you make a mistake it's much
easier to just go back to the original picture rather than try and fix the one you made a mistake on. Take the
dodge tool set on Highlights at about 8%. I usually use a soft brush small enough to fit just the area, as you
can see below. Now don't go and make every little spec white. Use that to your advantage to not have to shade
later. I normally make the stroke curve around her pupil, that will give your eye some depth and make it look
round.
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Stage Two
We are pretty much copying the same idea as Stage One, just this time we are focusing around the iris. Once
again you may duplicate your layer, if you're comfortable enough you don't have to bother. Like last time you'll
be using the dodge tool set on highlight on 8%. You're going to make your brush size a little smaller to just fit
inside the iris walls like below. This time you're going to curve around the pupil, but just underneath, like
you're making a 'U'.
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Stage Three
Adding the shadow! Create a new layer (not duplicate, you need it to be a transparent layer). Grab your paint
brush, use a soft brush at a 100%. You're going to draw around the top eye lid, make sure you overlap on your
eye, since that's the point of this stage.
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Stage Four
Now that you have where your shadow is you're going to take the eraser at about 30%, big enough to create a
nice gradient. Remember not to go over too much of the black, since you do want it dark at the top. If you
make a mistake and erase too much, or you feel it's not dark enough for you, draw more black and use the
eraser or blur tool to get your desired look.
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Stage Five
Adding the highlights. There are numerous ways of doing this, this is just a way I use, since it's simple and
gets the point across. Make a New layer and grab your paintbrush. Use a soft brush about 1-2px big. Start off
adding the dots, you want to place them on the side of the light source. So in this case it would be the left
side. Using the brush at 1px I make a small line across the eye. Try to get it to curve a little (NOT like I have on
the left eye >_<) it will add to it being more round appearance.
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Final Stage
If you notice, where I have the light source gives it the appearance as if she's almost looking up. If there is
something you don't like about the picture, change it! Since everything is on different layers I'm going to move
it slightly down.
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And Viola!
If you have any questions or want to show off your tries PLEASE post away in this thread! I'd love to
see your work with it!
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- AlvernaMember
- Posts : 4377
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Join date : 2011-05-20
Re: [Basic] Eye Details
Sun Jun 26, 2011 5:06 am
Great tut, Jillie! I have always wondered how to make the eyes shine like your sim's! ;)
- pam2297Member
- Posts : 459
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Re: [Basic] Eye Details
Sun Jun 26, 2011 11:18 am
Yay! It's posted!!
Thank you so much!!
Thank you so much!!
Re: [Basic] Eye Details
Sun Jun 26, 2011 4:53 pm
Awesome glad it helps, Alvie!
No problem Pam! I hope it helps you out!
No problem Pam! I hope it helps you out!
- CutebinaMember
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Join date : 2011-05-20
Re: [Basic] Eye Details
Wed Jun 29, 2011 11:44 am
LOVE It! Thanks for the help
- SilverDragonMember
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Join date : 2011-08-05
Re: [Basic] Eye Details
Tue Aug 23, 2011 5:23 am
This is awesome! thanks
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